The purpose of the EASIE project is to foster and explore a new pedagogical method within the digital frame of esports – in order to address both objectives of the Digital Action Plan and its priorities.  By developing a new esport-in-education pedagogical methodology, the approcah proposes to 
increase 🔹social inclusion 🔹creativity 🔹digital and entrepreneurial competencies.


Together with an advisory board the project and partners will evaluate, validate, and disseminate the project results and make these transferable and scalable to other educational organisations.